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Rules and walk-through

Posted: Fri Feb 10, 2023 1:54 pm
by Puckohue
All players will be given a private forum for character creation.

Abilities
  1. Roll 3D6 for the following abilities:
    • Strength represents the ability to inflict damage on an opponent.
    • Expertise represents the skill and experience at fencing.
    • Constitution represents the character’s general health.

      Endurance is determined later: STRxCON.
      Endurance Class is a public number derived from Endurance: 1=< 60, 2=61-90, 3=91-120, 4=121-159, 5=160-200, 6=201+
  2. Roll 1D6 for the following ability:
    • Battle represents the ability to lead men in battle.
Class
  1. Let the GM know if your significant parent is your father or your mother (or the GM will decide randomly).

  2. Roll 1D6 to determine your significant parent's class:
    1D6Class
    1-2Cottar
    3-4Carl
    5-6Thane

  3. Roll 1D6 to determine your character's sibling rank:
    1D6Rank
    1
    First Child*
    2
    Second Child
    3
    Third Child
    4
    Fourth Child
    5-6
    Bastard**
    * Increase initial Funds and Allowance by 10% and Initial Charisma by 1; if Noble class, you increase Charisma by another 3.
    ** Decrease Initial Funds and Allowance by 10% and subtract 1 from Initial Charisma.

  4. Roll 1D6. On a roll of 1, you are an orphan: you do not get an Allowance and receive the Inheritance/Sibling Rank instead as Initial Funds.

  5. Roll 1D6 to determine your Initial Funds, Allowance, and Inheritance based on your parent's standard of living: [br][/br]
    1D6Standard of LivingInitial FundsAllowanceInheritance
    Cottar
    1-2Destitute
    10
    0
    0
    3Poor
    25
    5
    100
    4Poor
    150
    20
    750
    5Free
    250
    50
    1500
    6Rich
    500
    100
    4000
    Carl
    1-2Poor
    10
    0
    0
    3-4Free
    250
    50
    1500
    5Rich
    500
    100
    4000
    6Very Rich
    750
    125
    5000
    Thane
    1-2Poor
    40
    0
    100
    3Free
    250
    50
    1500
    4Rich
    500
    100
    4000
    5-6Poor
    750
    125
    5000

  6. If your parent's class is Thane, roll 1D6 to determine their Title:
    1D6TitleMax. no.
    1
    Thane
    -
    2
    Drighten
    -
    3
    Lord/Lady
    -
    4
    Clan Chieftain or Chieftess*
    48
    5
    Tribal King or Queen*
    6
    5
    Eorl
    3
    *Tribes and clans will be decided by the GM.

Re: Rules and walk-through

Posted: Fri Feb 10, 2023 5:24 pm
by Puckohue
Initial Charisma
Child of
CHA
Destitute Cottar
2
Poor, Free or Rich Cottar
3
Carl
4
Very Rich Carl
5
2nd Thane
6
1st Thane
7
Lord or Lady
8
Chieftain or Chieftess
9
King or Queen
10
Eorl
11